Factory Method VS Simple Factory
While taking Interview of a senior developer, Often I asked a question to the candidate that do you know Design pattern?
They Said yes and then I ask them what are some design patterns you familiar with and use in your project?
Most of the cases I got answer Factory pattern and Singleton Pattern!!!.
As this is an article on Factory I just ignore Singleton interview discussion here.
Next question from my side is, tell me a business case and write down code fragments for Factory method.
But unfortunately, they gave the example of Shape a well-known example in google, and end up with writing a Simple factory which is not considered as a Design pattern :).
In this article, I will not show How to write Simple factory or Factory method rather than I will discuss what are they exactly and when to use them.
In the course of taking interviews, I realize some points,
- we are actually trying to memorize the Design pattern not able to understand what the problem context it tries to solve.
- Another realization is we are not analyzing the Business justification first and then apply pattern based on this rather we try to find where in the business requirements we can fit the pattern that I know.
Simple Factory:
When To Use: If your program only bothers about creating a family of Products so a client of your code can get any products of that family at runtime you should use the Simple factory.
Coding :
To achieve the same, we create an interface where we define the set of methods which are required for creating the desired Products, Those methods implementation can be varied in Actual implementations.
Now, We will Create a TopLevel class which usually has a Static method where the client passes the desired parameter to get the Actual implementation.
Please Note that Simple factory uses a Static method and returns the actual implementation based on the parameter pass by a client. Here Client may be another code which uses your API or a request from The Web etc.
Coding Template :
Say we want to create TV and our client want to get different kinds of TV from our program like LCD, LED, Black&White, COLOR,3D etc.
So we will create an Interface ITV which has a method createTV(),
Children of ITV interface actually provide the implementation of createTV() and client calls them through a static method by passing parameter(main method).
Interface
/**
*
*/
package com.example.factory;
/**
* @author Shamik Mitra
*
*/
public interface ITV {
public void createTV();
}
SimpleFactory
/**
*
*/
package com.example.factory;
/**
* @author Shamik Mitra
*
*/
public class TVSimpleFactory {
enum TVMODE{COLOR,LED,LCD,THREEDIM};
public static ITV getTV(TVMODE mode){
if(mode.equals(TVMODE.LED)){
return new ITV(){
@Override
public void createTV() {
System.out.println("LED TV");
}
};
}
return null;
}
public static void main(String[] args) {
TVSimpleFactory.getTV(TVMODE.LED).createTV();
}
}
Justification :
By Simple Factory, we abstract the creation of the product from our client. Only our client knows, by calling the Static method and passing the desired parameter it gets an Object of that TV type. But How TV is created client code does not know, Actually they are also least bother to know How you produce that product. I only care for my SONY LED not How they create the same.
So whenever you see there are chances to create many types of implementation of an Object use Simple factory there But hey don’t take this as a Silver bullet. Try to understand the business justification then apply the pattern on it may be it is provocative to use Simple factory for a Business requirements but it may happen you are thinking of a small scope but at a broader scope that will hurt your design , read the next to see how a simple change in business requirements can change the design.
Factory Method:
When To Use: If Business needs more than Object creation, to be precise If you want to control the creation process and control the use case where any parts of the use case can be customized we use the Factory method. To put it simple way, If you want to control an Algorithm/Strategy on a family of products. you can think factory method pattern and it plays very well with Template pattern where Template method control the Strategy/Algorithm and it steps are abstract which can be created in an actual implementation of Factory.
Use Factory method when you want to make a Framework where you want to take a control from creation of the Object to management of that Object, unlike Simple factory where you only bother about the creation of product not How to create and manage it.
Recall The Headfirst Pizza Example where orderPizza() method, create Pizza then bake cut and Box it. So it is nothing but an Algorithm which stays same for all Pizza and orderPizza is a template Method.
But you can also add an abstract method called applyTax() method in orderPizza(), in the actual implementations of the factory you can apply tax decision on Region basis, So I can tell I can have fine control over Pizza Lifecycle, Not only the creation also the management part.
Back to our Example. Now If Our Business requirements want we not only Create the TV also take orders and Ship the TV and based on the city shipping charge is applicable.
So, It is clear now we need to create an algorithm which will create Different Tv and shipped them and calculate Shipping charge so factory method is ideal here we can't do it by Simple Factory so change is needed in design
Coding : We create an Interface for Product. Actual implementation create concrete product along with this also we create an abstract class called factory where
We maintain the algorithm in a template method and abstract the product creation and necessary part of the strategy so in the subclass of the factory we can implement them according to business requirement.
Coding Template :
Interface of Product
/**
*
*/
package com.example.factory;
/**
* @author Shamik Mitra
*
*/
public interface ITV {
public void createTV();
}
AbstractFactory Class
/**
*
*/
package com.example.factory;
import com.example.factory.TVSimpleFactory.TVMODE;
/**
* @author Shamik Mitra
*
*/
public abstract class AbstractFactory {
public final void orderTV() {
createTV();
int charge= shippingCharge();
System.out.println("Shipping charge :: " + charge + " INR");
}
protected abstract int shippingCharge();
protected abstract void createTV();
}
Concrete Factory
/**
*
*/
package com.example.factory;
/**
* @author Shamik Mitra
*
*/
public class LEDTVFactory extends AbstractFactory {
@Override
public int shippingCharge() {
// TODO Auto-generated method stub
return 1000;
}
@Override
public void createTV() {
new ITV() {
@Override
public void createTV() {
System.out.println("LED TV");
}
}.createTV();
}
public static void main(String[] args) {
AbstractFactory factory = new LEDTVFactory();
factory.orderTV();
}
}
Justification : By Factory method, we not only abstract the Product creation but take one step further here we also abstract the factory which creates the product. So the benefits are that we can control the creation of Product and management of the product. If you see the above code you can see We abstract the factory with the ITV interface and in the Abstract factory, we create a template method which controls the TV lifecycle -- create TV and Shipping cost calculation and make them abstract so Children of Abstract factory can change them accordingly.
We can say Factory method Abstract the Creator from the caller. One level more abstract than Simple factory.
Benefits:
Create a Framework.
Control Product lifecycle.
TIP: If you only deal with the family of products go for Simple Factory but If you need to control the product creation and management go for Factory method.
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